Posts Tagged Gaming



Every year, between Christmas and New Year’s, I become inspired to set goals for the coming year.

I am notoriously bad at goal-setting, but there is something magical and fresh about January 1st  that fills me with optimism that maybe this year will be different.

January 4, 2018

"Who do you want next to you in court?"

April 29, 2013

While some parents may view gaming as an affront to their children’s social development, businesses are finding that a combination of social media and gaming—once the milieu of middle-schoolers—could be an integral part of improving employee engagement.
And if getting employees to use internal social networks more is a behavior that’s hard to change, experts said, gaming can act as an incentive.

IDC reports that the global market for social-media platforms will grow from $767 million in 2011 to $4.5 billion by 2016.

News Updates
March 4, 2013

In their new book, 'For the Win': How Gamification Can Transform Your Business, Kevin Werbach and Dan Hunter take a closer look at games and work.  Next Official Blogger blogger Ross Smith got a few minutes with author Kevin Werbach for a few questions:

What is your background?

December 24, 2012

An Interview with Ross Smith by the American Journal of Play

Reprinted with permission from the American Journal of Play (Volume 5, Number 1, Fall 2012)

News Updates
November 29, 2012

Online social media games can engage employees and motivate them to improve their health much more effectively than traditional health and wellness programs, according to Adam Bosworth, founder of Keas, a company that develops online social games. Bosworth spoke in the concurrent session "Make It Fun: Why Social Games Are So Effective at Improving Employee Wellness and Engagement," at the Society for Human Resource Management (SHRM) 2012 Annual Conference held here June 24-27.

News Updates
July 12, 2012

Lost in all the buzzwords and best practices about social media recruiting is a simple fact: it’s supposed to be fun.  In the olden days of faxed resumes, form cover letters and cold calling, engaging talent could be a chore.  But new methodologies have developed along with new mediums.  As more and more employers are finding out, the business of work doesn’t have to feel like, well, work at all.

October 25, 2011

Simulations teach employees under real-life conditions—without real-world consequences.

A growing number of employees are using online simulations to role-play challenging scenarios, practice job skills and attend virtual meetings by logging on to web sites. In some cases, simulations in virtual worlds save companies huge sums that would have been spent trying to re-create job conditions in the real world.

News Updates
July 11, 2011

In every job that must be done, there is an element of fun. You find the fun and—SNAP—the job’s a game! —Mary Poppins

We live in an amazing time of demographic and societal changes, incredible communication and information developments, economic landscape alterations, globalization, and the continuing rise of the knowledge worker — all of which have contributed to the creation of a new world of work.

July 11, 2011