Over the past year, I have been researching how companies are approaching wellness as we dive head first in the age of mobile. I’ve even written about it here.
We’ve heard for years that the definition to insanity is “doing the same thing over and over and expecting different results” and we do this with employee wellness initiatives. We want to be known as the best companies to work for and we say we are on the cutting edge in offering wellness to our employees, yet we continue doing the same thing over and over, year after year, expecting different results.
Don’t you think it’s time to think differently? Perhaps utilizing technology and gaining sustainable, measurable results in creating healthy and happy employees?
What if you could give employees instant access to health and benefit information where and when they needed it; at their fingertips. How about a game to drive engagement or an app that allowed employees to enroll in benefits?
These small changes could make a huge difference in providing easier accessibility for your employees, and less of a headache for your department during open enrollment and beyond.
A recent article at CNN.com titled “Getting Healthy is all Fun and Games” suggests social gaming can help fight obesity, reduce stress, change unhealthy habits to healthier lifestyles and in turn help businesses put a lid on ever-growing employee health care bills.
Sounds like a win-win situation, if you ask me.
Joe Andrews, who leads Human Resources at one of the top 9 tech companies “Progress” says, “If you are engaged with others and you have a support mechanism, it is going to have a tremendous impact.”
Employees and consumers are looking for Brands to engage with them, to hear them out and to come up with creative solutions to meet their needs.
Maybe it’s time to think beyond that of changing ones behavior and buy-in with the same old same ole and instead look into creative ways to drive engagement that not only make it fun for your employees, but also really make a difference in your overall wellness culture.